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Cyhist Dec 17 1996 B

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Date: Tue, 17 Dec 1996 19:52:39 -0600
Reply-To: MikeRav@ix.netcom.com
Sender: "CYHIST Community Memory: Discussion list on the History of
Cyberspace" <CYHIST@SJUVM.STJOHNS.EDU>
From: Michael Ravnitzky <MikeRav@ix.netcom.com>
Subject: I got a chill

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Community Memory: Discussion List on the History of Cyberspace ______________________________________________________________________


After I read the articles about Gary Kasparov playing Deep Blue where he indicated that he was getting glimpses of the "alien thought process" he was playing, I got a huge chill. And I realized that massive processing combined with a suitably sophisticated algorithm doesn't duplicate human thought, but is, naturally enough, a virtual embodiment of an *inhuman* thought process.

And a chess game is the way that such a thought process can communicate. For what are we, but suitably complex chemical processors?

Did we see in Deep Thought's chess games the first real glimmerings of innate AI? Is this the channel through which we can learn to understand self-organizing conceptualization and cartesian awareness of sorts?

Has anyone in the computer world ever gotten a sense that any synergy of brute force processing and self-modifying algorithm has produced any symptoms of independant thought that can be perceived in a direct manner? Are we in for more of these glimpses as 1.8 and 3.0 teraflop computers come on line?

I like to envision the development of Helper/Counselor/Suggestor mode of AI, to collect data and provide options, not make decisions.

Someday soon, someone will start an email list to document the early days of practical AI.

Michael Ravnitzky
MikeRav@ix.netcom.com

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Created by sbaldwin
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Last modified 2005-09-06 07:44 AM
 

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